Bharash Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brass crest is singed and shortened. His red eyes are slightly larger than normal.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Bharash was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend
Flaws: Ugly. Bonds: Adventurer, Enemies, Job, Military. Occupation: Courier
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Calcitro Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He wears his silver hair down. His hazel eyes dart from person to person.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also is a firm believer in the manly ideal.
History: He got into the Butcher business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To find somewhere to settle down; and expand his business
Flaws: Impulsive, Mundane. Bonds: Attractive, Job, In love. Occupation: Butcher
Voice: Low range voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Sylvan, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Taklinn Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. His hair is long and silver with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. His eyes are a pleasant green.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: To prove his worth to the world; and to be a fortune-teller again
Ideals: Justice, Philantrophist. Flaws: Impulsive. Bonds: Slave, Job. Occupation: Dyer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 370 gp. Moss agate (16 gp).
Ulfgar Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a butterfly on it. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Confrontational and typically high on some drug or another. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.
Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark
Flaws: Addict. Bonds: Rich, Attractive, Criminal record, Adventurer. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 50 gp.
Godfrey Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'9" and is renowned for his bright grey suits and hats. His moppish chestnut hair is in a traditional bowl cut. He has gray eyes and a grey hat with a black feather.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.
History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: Wants to open a new tavern; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Philantrophist, Pacifist. Flaws: Antagonistic. Bonds: Family, Adventurer, Job. Occupation: Animal Trainer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: Chrysoprase (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!