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Advanced [show]


Wymar Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a tan low-cut shirt, and a feathered hat upon his head. He is portly but not overly obese. His hair is cut close to his head. His eyes are likewise gray.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Wymar was left his mother's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Selfish. Bonds: Military, Adventurer. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Wymar Cumberbatch, Male Human Barbarian 11
Medium (6'4") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 75 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Arcana +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2000 gp. Hematite (11 gp). Rock crystal (70 gp). Azurite (11 gp). Golden pearl (150 gp). Alexandrite (1100 gp). Moss agate (11 gp). Violet garnet (1100 gp).


Social Check DCs


Namfoodle Ningel, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear violet clothing when he does not wear armor. His white hair is greasy and uncared for. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west to a Miller, Namfoodle learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted arcane powers by his dying brother.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and to end his boredom

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Namfoodle Ningel, Male Gnome Wizard 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hubert Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey costume with the symbols of the four houses of cards on his torso. His head has been shaved. His eyes, though not visible through his cowl, are blue.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

Hubert Davenport, Male Human Adept 2
Medium (6'2") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp.


Social Check DCs


Fragrant Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely blue suit with black socks and a vest with buckled shoes. He has moderate length white fur. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Depressed, Forgetful. Bonds: Military, Job. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Fragrant Of Dragons, Male Tabaxi Commoner 10
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 68 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)15 (+2) 9 (-1)11 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 9
Languages Common, Goblin, Auran
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 160 pp. Jeweled electrum ring (4000 gp). Gold dragon comb with red garnet eye (600 gp). Jeweled anklet (1000 gp). Old masterpiece painting (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, constantly wearing a green suit, brown shirt, and blue tie. His chestnut hair is knotted and matted. His blue eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the west. A gifted student he started as a Bricklayer, but he got bored and became a Bather. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Optimist. Bonds: Job, Immigrant. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Darrow Wildheart, Male Halfling Aristocrat 4
Small (3'3") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)18 (+4) 11 (+0)14 (+2)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Celestial, Gnoll, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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