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NPC Generator

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Advanced [show]


Theobald Northcott, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop hair cut. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to find somewhere to settle down

Ideals: Optimist. Flaws: Ugly, Mundane, Depressed. Bonds: Rich. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Theobald Northcott, Male Human Expert 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. Brown-green garnet (120 gp).


Social Check DCs


Raam Failure, Male Tiefling [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. He has done his best to style his silver hair to look like a famous performer. His silver eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable, Philantrophist, Gifted. Bonds: Attractive, Adventurer, Religious. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Raam Failure, Male Tiefling Paladin 1
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)15 (+2) 9 (-1)15 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Moonstone (80 gp).


Social Check DCs


Azaki Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears pastel trousers with grey and tan striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his black hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and wants a kiss

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Slave, Military. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Azaki Qualanthri, Male Elf Monk 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Athletics +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Seebo Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and sports violet clothing, slightly heavier than average wear. His blonde hair is knotted and matted. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by illithids. Seebo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: To prove his worth to the world; and someone believes him a fraud

Ideals: Logical, Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Enemies. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Seebo Sympony, Male Gnome Warrior 11
Small (3'2") Gnome, Neutral Good (CR 11)
Armor Class 12
Hit Points 84 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5

Possessions: Silver comb with moonstones (1000 gp). Fire opal pendant on a fine gold chain (400 gp). Gold and ruby ring (3000 gp). A roughly beaten golden orb (30 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs


Adran Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a brown tunic with white highlights, and long brown pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. His brown hair, when down, is lengthy. His hazel eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a forest tribe. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Flaws: Impulsive, Antagonistic, Insane. Bonds: Slave, Mentor, Nature. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Adran Kane, Male Half-Elf Wizard 5
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)16 (+3) 18 (+4)10 (+0)
Skills Performance +3
Senses Passive Perception 14
Languages Common, Elven, Gnome, Celestial, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 10000 cp. Deep blue spinel (800 gp). Chrysoprase (20 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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