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NPC Generator

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Advanced [show]


Donaar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze. He keeps his long copper crest kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north, but his parents moved at a very young age to the south. He has chosen to use the inheritance that was left to him frivolously. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He desires power and/or immortality.

Flaws: Disease. Bonds: Rich, Adventurer, Immigrant. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

Donaar Nemmonis, Male Dragonborn Adept 19
Medium (6'5") Dragonborn, Lawful Good (CR 19)
Armor Class 14
Hit Points 85 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)9 (-1) 15 (+2)19 (+4)
Skills Perception +8
Senses Passive Perception 18
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +10 / 5d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333332

Possessions: 2700 pp. Rhodochrosite (4 gp). Onyx (60 gp). Aquamarine (1000 gp). Rose (60 gp). Golden yellow topaz (1000 gp). Lapis lazuli (4 gp). Violet garnet (1000 gp). White opal (500 gp). Aquamarine (1000 gp). White pearl (70 gp). Malachite (4 gp). Star rose quartz (60 gp). Sardonyx (60 gp). Hematite (4 gp). Banded agate (4 gp). Rose (60 gp). Coral (70 gp). Malachite (4 gp). Jet (70 gp). Black opal (500 gp). Jet (70 gp). Silver pearl (70 gp). Blue quartz (4 gp). Alexandrite (1000 gp). Jet (70 gp). Red spinel (70 gp). Azurite (4 gp). Blue star sapphire (500 gp). Amethyst (70 gp). White opal (500 gp). Iolite (60 gp). Red garnet (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Baradad Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses like a well dressed Shoemaker does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His crest is gold and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: Baradad lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: Expand his business.

Ideals: Fighting, Persistence. Bonds: Job, Attractive, Family. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Baradad Grrrmmballhyst, Male Dragonborn Bard 13
Medium (6'1") Dragonborn, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 69 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)18 (+4) 12 (+1)19 (+4)
Skills Animal Handling +5, Deception +8
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Celestial, Undercommon
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333200

Possessions: 2000 gp. Emerald (1200 gp). Black opal (1200 gp). Sardonyx (70 gp). Silver pearl (140 gp). Red garnet (140 gp). Coral (140 gp). Alexandrite (1400 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized red coat. He has a penchant for wearing a ring with an oversized amethyst on his right hand. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has all his life been fascinated with dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Gildmak Sunmeadow, Male Halfling Bard 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 43 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 14 (+2)12 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Nirgel Weary, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear grey clothing when he does not wear armor. He keeps his black hair in a pixie cut. His red eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Nirgel was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud; and find a way to reverse the transformation of his sister

Flaws: Secretive, Hedonist. Bonds: Family, Immigrant, Enemies. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Nirgel Weary, Male Tiefling Warrior 1
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)14 (+2) 11 (+0)18 (+4)
Skills History +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Great Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in brown turtlenecks beneath a black coat with blue slacks. He has moderate length red fur. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the south his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Great Thunder, Male Tabaxi Sorcerer 10
Medium (5'0") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 35 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Performance +5, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 20000 sp. Sard (70 gp). Red-brown spinel (80 gp). Sardonyx (70 gp).


Social Check DCs

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