Pog Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His fierce hazel eyes like to dwell on things.
Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born in a small desert village. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.
Motivation: Someone believes him a fraud; and he is unsatisfied with his job
Bonds: Job, Family, Nature, Rich, Enemies. Occupation: Detective
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 14000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Bulzo Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He has a long golden beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.
History: He got into the Adventurer business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Bonds: Guardian, Job, Rich. Occupation: Adventurer
Voice: American accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 2300 sp. White pearl (110 gp).
Tordek Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many black ritualistic tattoos. He wears just a yellow suit. His silver hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Sailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +7
Possessions: 2000 sp. Pink pearl (120 gp).
Gale On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. His beige fur is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Gale hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gale was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Engraver and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Engraver
Voice: French accent
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 1100 gp. Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harbek Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'3" and prefers to wear blue clothing when he does not wear armor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered
History: Harbek was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Bookbinder soon after.
Motivation: Wants to raise his children well; and to clean up the streets
Ideals: Logical. Bonds: Guardian, Poor, Job, Family. Occupation: Bookbinder
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 63 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
Possessions: 2000 gp. Deep blue spinel (600 gp). Tiger eye turquoise (4 gp). Lapis lazuli (4 gp). Jasper (70 gp). Fiery yellow corundum (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
