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Advanced [show]


Drifting Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright red and yellow, and wears rings and necklaces with large, colorful gems. He has done his best to style his red fur to look like a famous performer. He has a dull look in his copper eyes.

Personality: He is overprotective of those who hire his services. Drifting enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich eastern family. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is compelled to act according to his religious beliefs

Flaws: Hedonist, Addict, Greedy. Bonds: Rich, Guardian, Religious. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Drifting Of Clay, Male Tabaxi Expert 6
Medium (5'7") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 11 (+0)18 (+4)
Skills Deception +7, Religion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 900 gp.


Social Check DCs


Bertram Adley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. His hair, while still mostly golden, has prominent grey streaks. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. As long as the job gets done he does not care how it got done.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Has a crush, Slave. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Bertram Adley, Male Human Ranger 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 18 (+4)14 (+2)
Skills Medicine +7, Survival +7
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 400 gp. Obsidian (7 gp). Rose (40 gp). 1 Minor magic item.


Social Check DCs


Nordak Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears white trousers with tan and violet striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Nordak Aranore, Male Dwarf Commoner 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 61 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Deception +4, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp. Black pearl (1300 gp). Golden yellow topaz (1300 gp). Aquamarine (1300 gp). Aquamarine (1300 gp).


Social Check DCs


Sun Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His yellow fur is drawn into a tight pony tail with a dagger scrunchie. His eyes, though not visible through his cowl, are amber.

Personality: Sun wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. Through the years after Sun was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Sun's father didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Military. Occupation: Crown-heir

Voice: Forgets to breathe while speaking

Attributes [hide]

Sun Paws, Male Tabaxi Druid 1
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Jade (110 gp). 5 Acid flasks.


Social Check DCs


Bruz Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man typically wears brown cloth garments or leather armor. His clothes are grease stained in places. His brown hair has been sun bleached extensively. His skin is flawless and his blue eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 5 years old his parents immigrated from the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the east.

Ideals: Joker, Entrepeneur. Bonds: Poor, Immigrant, Attractive. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Bruz Kinsley, Male Half-Orc Barbarian 7
Medium (5'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 54 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)6 (-2) 12 (+1)15 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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