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NPC Generator

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Advanced [show]


Charles Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy white beard and wild white hair. His eyes are blue and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly, Shy. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Charles Lancaster, Male Human Adept 2
Medium (5'2") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 800 sp.


Social Check DCs


Ozyman Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears black leather gloves, a black jacket, and tight pants. His tied-back hair is black. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ozyman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He is content; and to end his boredom

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Ozyman Goldfound, Male Halfling Barbarian 7
Small (3'3") Halfling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 55 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Religion +2, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Morkral Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, brown shirt, and grey tie. He carries with him a set of greatswords on his belt, each one with a jet on the hilt. His white hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Morkral studied abroad. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Fighting, Professionalism, Gifted. Flaws: Selfish. Bonds: Adventurer. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Morkral Frostbeard, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)18 (+4) 10 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Gnoll, Goblin, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp.


Social Check DCs


Paggen Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green costume with the symbols of strength on his torso. His long auburn hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the north, certain he would find work there.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Paggen Fabblestabble, Male Gnome Barbarian 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1900 sp. 1 Chain shirt.


Social Check DCs


Astar Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'10". He tends to wear a large tan jacket, and his gloved hand is found clutching a hammer. He has silver hair. His black eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Shipwright, but he was a colossal failure. He now travels the world, in search of power and loot.

Motivation: Retire the richest man in the north; and further expansion of business

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Poor, Job. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Astar Clandestine, Male Tiefling Rogue 3
Medium (6'10") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)15 (+2) 17 (+3)20 (+5)
Skills History +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2400 sp. Tiger eye turquoise (4 gp). Freshwater pearl (4 gp). Onyx (70 gp).


Social Check DCs

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