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Advanced [show]


Grûblik Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a brown and black robe with the hood down. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 7 years old his parents immigrated from the north. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Bookbinder for hire.

Motivation: Wants to open a new tavern; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Grûblik Pickering, Male Half-Orc Adept 7
Medium (5'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Athletics +7, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Goblin, Infernal
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1200 gp.


Social Check DCs


Frug Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He has a moderate pudge and is not very fit. He is bald on top and has large white tufts of hair around his ears. His ears are large.

Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a mountains tribe. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the south; and to clean up the streets

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Guardian, Nature, Debt. Occupation: Soapmaker

Voice: Low and grunting

Attributes [hide]

Frug Munggen, Male Gnome Expert 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4

Possessions: 20 gp.


Social Check DCs


Pûgrish Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light brown in addition to tight pants. His chestnut hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Shy, Depressed. Bonds: Poor. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Pûgrish Dudley, Male Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)11 (+0) 16 (+3)11 (+0)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp.


Social Check DCs


Windy Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. He wears his lavender fur down. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Adventurer. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Windy took refuge in the old dungeon and found the beat up sword and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Optimist. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Windy Of World, Male Tabaxi Wizard 10
Medium (5'1") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 57 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills Insight +7, Religion +6
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 2100 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white cloak and cross-gartered red stockings. His long chestnut hair reaches down to his waist. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Athletic. Flaws: Addict, Secretive. Bonds: Has a crush, Adventurer. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Geoffrey Everleigh, Male Human Warlock 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 16 (+3)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 130 gp. 4 Alchemist’s fire.


Social Check DCs

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