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NPC Generator

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Advanced [show]


Thervan Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He carries with him a set of ceremonial daggers on his belt, each one with a amber on the hilt. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He works hard and plays hard.

History: Born in the east his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Dyer job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Enemies, Poor, Job. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Thervan Devore, Male Half-Elf Wizard 2
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 10 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 5000 cp.


Social Check DCs


Mehen Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his rusty crest well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Mehen was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Family, Religious. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Mehen Verthisathurgiesh, Male Dragonborn Warlock 6
Medium (6'4") Dragonborn, Lawful Good (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Theodoric Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.

History: He was born several months after his father was called into army service. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Military, Adventurer. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Theodoric Sherman, Male Half-Elf Expert 2
Medium (5'5") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Arcana +1, History +1
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 500 sp. 1 Average lock.


Social Check DCs


Umpen Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft brown waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his blonde hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Umpen reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic, Shy. Bonds: Rich, Slave, Military. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Umpen Nucklestamp, Male Gnome Wizard 10
Small (3'6") Gnome, Lawful Evil (CR 10)
Armor Class 12
Hit Points 57 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills Acrobatics +5, Animal Handling +7
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1000 gp. Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (500 gp). Silver chalice with lapis lazuli gems (110 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold and topaz bottle stopper cork (1500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Vondal Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'4" and wears a lot of dark rich colors, with gold accents. His golden hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the east to a Mayor, Vondal learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a junk dealer again

Flaws: Impulsive. Bonds: Attractive, Poor, Job, Slave. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Vondal Loderr, Male Dwarf Ranger 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 15 (+2)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp.


Social Check DCs

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