Dûshrat Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a violet poncho over his likewise colored trousers and shirt. He is physically well-built. His white hair is long and unkept. This blue eyed westerner is not easily forgotten.
Personality: He dislikes all the random violence that takes place in the west. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born in a small desert village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and find a way to reverse the transformation of his sister
Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Gold dragon comb with red garnet eye (700 gp). A delicate brass dragon egg (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Osco Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears loose pants and a collared shirt complete with sweater beneath his coat, marred by sweets. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling blue eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mason
Voice: Speaks with a cold
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 7000 cp.
Thomas Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a red vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his red boots flare out at the collars. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce violet eyes like to dwell on things.
Personality: Stoic and calm, he prefers to meditate than take action. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Thomas reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.
Motivation: Money/treasure; and he is greedy
Ideals: Disciplined, Logical. Flaws: Insomniac. Bonds: Military, Rich. Occupation: Junk Dealer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 47 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 900 gp.
Shedinn Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and muscular, this southern man is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. His black crest has been sun bleached extensively. His red eyes peer out from beneath his deerstalker red hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised by priests from a young age. Through the years after Shedinn was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Shedinn's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Has a crush, Religious, Mentor. Occupation: Healer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 48 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 19 (+4) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Terran, Aquan, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 500 gp.
Zephan Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a pastel coat with brown slacks. He wears a colorful flower in his black hair. His eyes are red.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Butcher, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to tiefling people
Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Poor, Military. Occupation: Cook
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 12)
Armor Class 11
Hit Points 96 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 1000 gp. Banded agate (6 gp). Aquamarine (800 gp). Golden yellow topaz (800 gp). Banded agate (6 gp). Jet (40 gp). Black pearl (800 gp). Lapis lazuli (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!
