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Advanced [show]


Zepar Agony, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of monstrous two handed axes on his belt, each one with a opal on the hilt. He keeps his purple hair in a pixie cut. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Hedonist, PTSD. Bonds: Immigrant, Religious. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Zepar Agony, Male Tiefling Monk 8
Medium (6'2") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: Banded agate (16 gp). White pearl (40 gp). Jade (40 gp). Lapis lazuli (16 gp). Banded agate (16 gp). Peridot (20 gp). 1 Minor magic item.


Social Check DCs


Varis Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet tunic with green highlights, and long grey pants that bunch up around his shoes. He is bristling with hidden weapons, mostly pickaxes and axes. His white hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Marry his sister to traveling adventurers.

Flaws: Insane, Impulsive. Bonds: Criminal record, Guardian, Poor, Family. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Varis Tiltathana, Male Half-Elf Druid 5
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a necromancer, Fargrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business.

Ideals: Gifted, Joker. Bonds: Immigrant, Mentor. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Fargrim Silverstone, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 16 (+3)8 (-1)
Skills Intimidation +1
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 320 gp.


Social Check DCs


River Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports blue clothing, slightly heavier than average wear. He wears a colorful flower in his beige fur. His eyes are blue and he is always smoking a pipe.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, River grew up listening to his father's many stories. River abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Artistic. Bonds: Immigrant, Attractive, Enemies, Adventurer. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

River Paws, Male Tabaxi Rogue 10
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +7, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Terran, Auran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +5

Possessions: 900 gp. A roughly beaten golden orb (150 gp). An abacus with copper, silver and gold markers (150 gp).


Social Check DCs


Roland Peyton, Male Human [Permalink]

Personal [hide]

Description: This western man wears tattered old clothes. His clothes are grease stained in places. His brown hair is knotted and matted. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Roland isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Roland studied abroad. After coming to the age of reason, Roland took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Roland Peyton, Male Human Fighter 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)15 (+2) 18 (+4)13 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Zircon (60 gp). Freshwater pearl (9 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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