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Advanced [show]


Vonbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses in tan turtlenecks beneath a brown coat with black slacks. His black hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to fit into much smaller and tighter spaces than normal.

History: Vonbin was born in the south. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: He is greedy; and he's looking for his big break

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vonbin Dankil, Male Dwarf Druid 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)18 (+4) 13 (+1)14 (+2)
Skills Nature +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Draconic, Infernal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp. 1 Banded mail.


Social Check DCs


Qemuel Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft brown waves gently in the breeze. He has styled his brown hair well, parting it to the right. His eyes are likewise white.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Sailor; and he's in love

Flaws: Cynical, Mundane. Bonds: Rich, Religious, Has a crush. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Qemuel Pandaemonium, Male Tiefling Warlock 3
Medium (6'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)18 (+4) 13 (+1)17 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Dwarven, Druidic, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 400 gp.


Social Check DCs


Ethereal Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His gray fur is smooth and relatively long. His face is scarred and worn.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is a Hag in disguise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Family, Adventurer. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Ethereal Wind, Male Tabaxi Expert 2
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp.


Social Check DCs


Curran Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 2'11" and tends to wear a black poncho over his likewise colored trousers and shirt. His hair is chestnut and curly. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Curran was born the youngest of three triplets. He worked as a nervous Ploughman and found it very stressful. He has set out to sabotage the competition.

Motivation: To reunite with his absent father; and to unite with his brother

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Curran Honeypot, Male Halfling Monk 7
Small (2'11") Halfling, Lawful Good (CR 7)
Armor Class 14
Hit Points 64 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. Blue star sapphire (700 gp). Hematite (10 gp). Pink pearl (150 gp). Rose (20 gp).


Social Check DCs


Nalral Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his left hand. He has a small bristly mustache and wavy red hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nalral took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. Some 7 years later his spouse died after the birth of his son. Heartbroken, Nalral never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: A deep hatred of gnolls; and wants his loneliness to end

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Poor, In love, Nature. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Nalral Fallack, Male Dwarf Adept 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp.


Social Check DCs

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