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Advanced [show]


Hubert Tickle, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears brown cloth garments or leather armor. His golden hair and beard is wavy and long. His eyes are blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Soapmaker, who enjoyed hunting, Hubert was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and to find somewhere to settle down

Ideals: Philantrophist, Logical, Impeccable. Flaws: Mundane. Bonds: Nature. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Hubert Tickle, Male Human Expert 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: Star rose quartz (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Kothûg Browning, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his left hand. His silver hair is knotted and matted. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Kothûg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kothûg's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Adventurer, Religious. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Kothûg Browning, Male Half-Orc Commoner 2
Medium (5'0") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Carrie Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.

History: Carrie was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is wracked by social anxiety; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Persistence. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Carrie Iranapha, Male Elf Warlock 1
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 6000 cp. Silver pearl (60 gp).


Social Check DCs


Beast Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft tan waves gently in the breeze. He has done his best to style his black fur to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Flaws: Depressed. Bonds: Rich, Immigrant, Adventurer, Religious. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Beast Of Shadows, Male Tabaxi Bard 5
Medium (5'10") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 600 gp.


Social Check DCs


Beast Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of glaives on his belt, each one with a aquamarine on the hilt. His gray fur is braided into rings. His eyes are green and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Beast studied abroad. Like his mother and his brother before him, after school he went straight into learning to become a Barkeep. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Gifted. Bonds: Rich, Job. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Beast Shore, Male Tabaxi Wizard 6
Medium (6'0") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 13 (+1)17 (+3)
Skills Insight +4, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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