Fargrim Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears grey trousers with red and green striped suspenders. He wears various colorful collared shirts. His white hair is lengthy. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Carter. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fargrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fargrim. He used his abilities to trick people and travel the world for free.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Military, Criminal record. Occupation: Carter
Voice: Irish accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 330 gp.
Thomas Clayton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tight fitting brown shirt and pants. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise hazel.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Carpenter father left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic, Disciplined. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Adventurer
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 43 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
Possessions: 900 gp.
Sun Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of greatswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He keeps his lavender fur in a flapper bob. His eyes are blue and he is always smoking a pipe.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Sun enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Sun was raised in a hard working conservative environment. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Servant job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often; and to be a barber again
Ideals: Fighting, Athletic. Flaws: Hedonist, Fearful. Bonds: Attractive, Job. Occupation: Servant
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 72 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 270 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aura Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). His feathered hat is riddled with cuts and holes. His green eyes have a joyful gleam in them most of the time.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is harsh and unforgiving.
History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He now mingles about in high society.
Motivation: He is greedy.
Flaws: Ugly, Terse, Antagonistic. Bonds: Rich, Immigrant. Occupation: Actor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Auran
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item.
Watson Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: 3'2" and muscular, this eastern man wears a blue collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His long black hair reaches down to his waist. His skin is flawless and his blue eyes scan people very quickly.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 4 years old his parents immigrated from the east. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Athletic, Persistence. Bonds: Attractive, Adventurer, Immigrant. Occupation: Bather
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Goblin, Elven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 60 pp.
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