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Advanced [show]


Ghaliver Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many blue ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. Ghaliver was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ghaliver decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Joker. Bonds: Attractive, Adventurer, Military, Criminal record. Occupation: Barrister

Voice: Sounds elderly

Attributes [hide]

Ghaliver Quickstep, Male Halfling Expert 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 16
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5

Possessions: 2000 sp.


Social Check DCs


Theobald Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. He sports a long chestnut beard, and similarly colored long hair. His eyes are blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. In his 11th year, his parents were killed by a giants raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Military, Enemies, Guardian. Occupation: Baker

Voice: Pirate accent

Attributes [hide]

Theobald Nailo, Male Half-Elf Commoner 15
Medium (4'9") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 73 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Insight +8, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1

Possessions: 3000 gp. Alexandrite (1000 gp). Red-brown spinel (70 gp). Citrine (50 gp). Rhodochrosite (9 gp). Sard (50 gp). Rose (50 gp). Rock crystal (50 gp). White opal (1500 gp). Golden yellow topaz (1000 gp). Rose (50 gp). Moss agate (9 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erias Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, he is an attractive figure. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His white hair is knotted and matted. His green eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Rich, Attractive. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Erias Strongheart, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)16 (+3) 12 (+1)7 (-2)
Skills Intimidation +0, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Undercommon, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Oloric Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports black clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Oloric hails from a village terrorized by dire rats. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Regain custody of his son; and he is terrified, and will act out of fear

Flaws: Depressed, Hedonist, Fearful. Bonds: Enemies, Family. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Oloric Gorunn, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 380 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Erky Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his right hand. His blonde hair has been sun bleached extensively. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly. Bonds: In love, Nature, Guardian, Religious. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Erky Raulnor, Male Gnome Monk 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 16 (+3)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Giant, Draconic, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 900 sp. 1 Half-Plate.


Social Check DCs

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