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NPC Generator

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Advanced [show]


Baradad Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, white, dusty cloak. His blue crest has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He acts crazy and hedonistic. He is a logical person and will generally grow upset if things defy logic and science.

History: Baradad was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Roofer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Logical. Flaws: Hedonist, PTSD. Bonds: Attractive, Job, Criminal record. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Baradad Verthisathurgiesh, Male Dragonborn Warrior 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +3

Possessions: 300 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Ethereal Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. His black fur is long and unkept. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Ethereal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ethereal took refuge in the old dungeon and found the beat up greatsword and armor he uses now. After a long history of fighting, Ethereal and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Ethereal Wind, Male Tabaxi Adept 14
Medium (5'5") Tabaxi, Lawful Evil (CR 14)
Armor Class 11
Hit Points 88 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 8 (-1)10 (+0)
Skills Acrobatics +6, History +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. Gold dragon comb with red garnet eye (1500 gp). Sapphire pendant on gold chain (1600 gp). Large well-done wool tapestry (600 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Gold music box (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shamash Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a broad hat to cover his moderate length scarlet crest. He has several tiny topaz earrings on each ear.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion

Ideals: Artistic. Flaws: Racist, Shy, Antagonistic. Bonds: Rich. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Shamash Hashphronyxadyn, Male Dragonborn Fighter 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)17 (+3) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan, Infernal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Guy Harley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and wears a grey armored body suit, with a simple red line shooting up and back down. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them

History: When he was but 3 years old his parents immigrated from the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Flaws: Disease, Shy. Bonds: Immigrant, Attractive. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Guy Harley, Male Human Monk 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)13 (+1) 8 (-1)16 (+3)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. Rhodochrosite (11 gp).


Social Check DCs


Spear Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears red leather gloves, a red jacket, and tight pants. His fur is red and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Dilettante, who enjoyed hunting, Spear was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Attractive, In love, Nature, Adventurer. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Spear Timber, Male Tabaxi Fighter 6
Medium (6'0") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Arcana +3, Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6

Possessions: 2000 sp. Lapis lazuli (15 gp). Violet garnet (1200 gp). Tourmaline (80 gp). Jade (80 gp).


Social Check DCs

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