Kildrak Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this man likes to wear violet tank tops with brown pants. He keeps his silver hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.
History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Kildrak was left his father's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kildrak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Mundane, Addict. Bonds: Attractive, Military. Occupation: Cook
Voice: Old thin voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
Possessions: Just what you see.
Eiravel Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears professional attire. His silver hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of a Mercenary, who enjoyed hunting, Eiravel was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eiravel took refuge in the ruined castle and found the beat up rapier and armor he uses now. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC; and to be a mercenary again
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 60 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: 2000 gp. Fire opal pendant on a fine gold chain (2200 gp). A necklace of small pink pearls (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Fire opal pendant on a fine gold chain (2200 gp). Finely wrought small gold bracelet (50 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (600 gp). Silver comb with moonstones (700 gp). 1 Medium magic item.
Roland Davenport, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His left leg appears badly burned and disfigured. With bright auburn hair and a scraggly beard. His half smiles and amber eyes are beguiling and draw you in.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Religious. Occupation: Armorer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnoll, Celestial, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 120 gp.
Uthemar Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. He wears a small hat to hide his balding. His blue eyes lackadaisically let the world flow into them.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them
History: Born to a Bricklayer, his father struggled to pay the bills. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Shy. Bonds: Slave, Poor, Job. Occupation: Servant
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 7 (-2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Aramil Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears silk and lounges about seductively. His hair is long and silver with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. He has a tattooed face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aramil is combative with any and all who dare try his patience in the slightest.
History: Aramil was born with his father's beautiful face. Cursed with a spirit at a very young age, Aramil has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's attracted to the PC; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Persistence, Justice. Flaws: Disease. Bonds: Attractive. Occupation: Slave Trader
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 800 sp.
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