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NPC Generator

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Advanced [show]


Oskar Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. His tied-back hair is brown. He has a dull look in his gray eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.

History: Born in the west to a Mercenary, Oskar learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new mercenary responsibilities is difficult

Flaws: Lazy. Bonds: Nature, Job, Mentor, Family. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Oskar Orcfoe, Male Dwarf Ranger 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 67 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 17 (+3)11 (+0)
Skills Insight +7, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 6000 sp. Black pearl (300 gp). Peridot (30 gp). Onyx (30 gp). Smoky quartz (30 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red crest. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. His crest is red and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Zedaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Zedaar's mother didn't care for him much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zedaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Zedaar Yarjerit, Male Dragonborn Fighter 11
Medium (6'7") Dragonborn, Chaotic Good (CR 11)
Armor Class 14
Hit Points 115 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 18 (+4)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +8, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 3000 gp. Jeweled gold crown (2000 gp). Silver comb with moonstones (100 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. His red hair has been sun bleached extensively. His eyes are green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.

Motivation: To prove his worth to the world; and money/treasure

Flaws: Cynical, Impulsive. Bonds: Family, Rich, Military. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Warryn Murnig, Male Gnome Bard 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)11 (+0) 11 (+0)15 (+2)
Skills Athletics +1, History +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Curran Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of falchions, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy black hair. His brown eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Logical. Bonds: Slave. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Curran Greenbottle, Male Halfling Expert 5
Small (2'11") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Thorpe Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a deerstalker hat to hide his balding. His blue unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a plains tribe. In his 10th year, his parents were killed by a dire rats raid, leaving Thorpe alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Ideals: Opinionated, Philantrophist. Flaws: Disease. Bonds: Nature, Enemies. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thorpe Sunmeadow, Male Halfling Druid 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 30 pp.


Social Check DCs

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