Erdan Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His blue eyes are slightly larger than normal.
Personality: Eccentric and domineering, Erdan will drive conversation. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: His relatives are trying to arrange a marriage; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Poor, Family, Slave. Occupation: Fletcher
Voice: German accent
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Sylvan, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Rhodochrosite (13 gp). Azurite (13 gp).
Pog Timbers, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'6" and likes to wear grey tank tops with pastel pants. He keeps his auburn hair in a pixie cut. His eyes are likewise violet. His teeth are white and perfect.
Personality: Pog speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born to a criminal king-pin and mafia family At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable. Bonds: Attractive, Enemies, Criminal record, Slave. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp.
Adrik Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a green top hat and green clothes. His silver hair is still thick. He wears large thick round spectacles.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He receives visions of the future at random moments
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is content; and wants to raise his children well
Ideals: Gifted. Flaws: Secretive, Mundane, Disease. Bonds: Family. Occupation: Healer
Voice: Speaks in third person
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 103 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnome, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 3000 gp. Hematite (5 gp). Banded agate (5 gp). White opal (1300 gp). Hematite (5 gp). Carnelian (20 gp). Sard (20 gp). Tourmaline (130 gp). Azurite (5 gp). Rhodochrosite (5 gp).
Wrenn Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, blue, dusty cloak. He keeps his long golden hair kept up in a rat tail. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Flattery will make him almost putty in your hands.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Flaws: Selfish, Addict. Bonds: Attractive, Nature, Adventurer. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp.
Názkûga Browning, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He wears professional attire. He has a small bristly mustache and wavy brown hair. This blue eyed southerner is not easily forgotten.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also hits on women, regardless of circumstances.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Spice Merchant.
Ideals: Impeccable, Artistic. Bonds: Attractive, Has a crush, Job. Occupation: Jeweler
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 11 (+0) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
