Kyle Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in an above average manner. His blonde hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle.
Ideals: Professionalism, Gifted. Flaws: Disease, Depressed. Bonds: Attractive. Occupation: Cook
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 800 gp. Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item.
Gorbundus Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long blue crest is drawn into a two foot long braid. He has a tattooed face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his father.
History: Gorbundus lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and marry his brother to traveling adventurers
Ideals: Joker, Entrepeneur. Bonds: Rich, Attractive, Family. Occupation: Glassblower
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 700 gp. Chrysoberyl (100 gp). Aquamarine (200 gp). Blue quartz (13 gp). Brown-green garnet (100 gp).
Cimer Hope, Male Tiefling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His hair is cut close to his head. His eyes are black and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Cimer was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.
Motivation: He is wracked by social anxiety; and wants to raise his children well
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Family, Poor. Occupation: Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: Just what you see.
Abad Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a red costume with the symbols of the sun god on his torso. His hair is cut close to his head. He has a dull look in his red eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Immigrant. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 10 pp.
Zedaar Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black crest is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was raised in a island tribe. He was an apprentice working in his father's forge. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zedaar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic, Fighting. Bonds: Job, Nature, Enemies. Occupation: Seamstress
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 90 gp. 2 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!