Dondon Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He got into the Map Maker business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: To reunite with his absent mother.
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Job. Occupation: Map Maker
Voice: Raspy
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 60000 cp.
Kriv Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His bronze crest is smooth and relatively long. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is almost excessively polite to everyone, even when angry. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic. Flaws: Addict, Shy. Bonds: Adventurer, Criminal record. Occupation: Sailor
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 14
Hit Points 89 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
Possessions: 60 pp.
Gennal Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his sickle ready. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the north to a Butcher, Gennal learned a great deal about his mother's area of expertise. He found a children's book about a Elf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and to be a mortician again
Ideals: Fighting, Professionalism, Entrepeneur. Bonds: Job, Adventurer. Occupation: Butcher
Voice: Low and grunting
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 30 pp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).
Windy Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, white cloak. He wears a Stetson hat to cover his moderate length white fur. His eyes are yellow and catlike.
Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. His martial abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To clean up the streets; and wants to work out more often
Ideals: Athletic, Fighting, Gifted. Bonds: Guardian, Nature, Rich. Occupation: Miller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 70 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 6000 sp. Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item.
Travok Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He sports a long blonde beard, and similarly colored long hair. His blue eyes are slightly larger than normal.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born at the edge of vast forest. His mother was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Further expansion of business; and he's looking for his big break
Ideals: Philantrophist, Persistence. Bonds: Nature, Adventurer, Job. Occupation: Glassblower
Voice: Pirate accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Terran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 170 gp. Jet (60 gp). Rhodochrosite (16 gp). Banded agate (16 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
