Pallabar Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is still thick. He has green eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Pallabar was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.
Motivation: His spouse's relatives view him with great suspicion; and he's looking for his big break
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Family. Occupation: Laborer
Voice: Dark and ominous
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 600 gp.
Quick Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long lavender fur kept up in a rat tail. He has gleaming, smiling blue eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised by priests from a young age. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Opinionated. Bonds: Rich, Religious, Mentor. Occupation: Cook
Voice: Draws out vowels
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Giant, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 40 pp. Solid gold idol (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp).
Henry Peyton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown tunic with tan highlights, and long black pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His black hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Stableman, but he was a colossal failure. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Brewer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Dain Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a large white jacket. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a plains tribe. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Military. Occupation: Mercenary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 86 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
Possessions: 4000 gp. Malachite (15 gp). Moonstone (50 gp). Chrysoprase (50 gp). Jasper (50 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Cason, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is white, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is almost excessively polite to everyone, even when angry. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Bertram was born with his mother's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He desires power and/or immortality.
Flaws: Insane, Shy, Hedonist. Bonds: Attractive. Occupation: Layabout
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. 4 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
