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Advanced [show]


Nuraval Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears a weathered and beat up set of banded mail beneath an oversized green coat, and his gloved hand is found clutching a bow. He wears a colorful flower in his black hair. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of dire rats once and for all.

History: Nuraval was raised in a hard working conservative environment. He worked as a nervous Slave Trader and found it very stressful. He now owns his own business.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Shy. Bonds: Attractive, Enemies, Job. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Nuraval Silveraxe, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)13 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 5000 cp. 3 Holy water.


Social Check DCs


Guy Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a simple brown robe with blue stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His black hair is braided into rings. His eyes are green and beady.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a desert tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly. Bonds: Slave, Adventurer, Nature. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Guy Gracey, Male Human Warlock 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)9 (-1) 12 (+1)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Gilthur Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His blonde hair is kept up in a ponytail inside a feathered hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his painting dream.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Military. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilthur Graybeard, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 gp. Aquamarine (400 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp).


Social Check DCs


Carrie Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. He has shaved his head bald. He wears a mask on his face.

Personality: This man loves writing and to teach people writing more than just about anything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Attractive, Criminal record, Mentor. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Carrie Quinten, Male Half-Elf Barbarian 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 57 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)16 (+3) 13 (+1)11 (+0)
Skills Medicine +4, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Sylvan, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Red garnet (160 gp). Freshwater pearl (9 gp). Red spinel (160 gp).


Social Check DCs


Raam Madness, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears black trousers with pastel and grey striped suspenders. He wears various colorful collared shirts and is in decent physical shape. His blue hair is thinning but still full. His eyes are gold and he is always smoking a pipe.

Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raam was raised in a hard working conservative environment. He found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Has a crush, Job, Adventurer, Enemies. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Raam Madness, Male Tiefling Aristocrat 7
Medium (6'10") Tiefling, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)17 (+3) 9 (-1)15 (+2)
Skills Investigation +6, Medicine +2
Senses Passive Perception 9
Languages Common, Druidic, Undercommon, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 900 gp. Lapis lazuli (9 gp). Freshwater pearl (9 gp). Black pearl (500 gp).


Social Check DCs

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