Himo Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His brown hair is kept up in a ponytail inside a deerstalker hat. His gray eyes are passionate and lively.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Opinionated, Philantrophist. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Glassblower
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 19 (+4) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Sylvan, Ignan, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
Possessions: 4000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Brass mug with jade inlays (100 gp). A roughly beaten golden orb (120 gp). Black velvet mask with numerous citrines (120 gp). A silver and pearl hairclip (10 gp). Gold dragon comb with red garnet eye (900 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled anklet (3000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Gold and topaz bottle stopper cork (900 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Sapphire pendant on gold chain (1900 gp).
Fivin Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears black cloth garments or leather armor. He has a white handlebar mustache and slicked back white hair. His eyes, though not visible through his cowl, are violet.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Fivin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Fivin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Athletic, Disciplined. Bonds: Adventurer, Poor, Nature. Occupation: Mayor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Wiggan Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'3". He very much looks the part of a Stableman. He has a long silver beard with little hanging trinkets. He wears a mask on his face.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Wiggan took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: Wants to open a new tavern; and a rival would like him out of the picture
Ideals: Gifted. Flaws: Fearful. Bonds: Job, Criminal record, Religious. Occupation: Stableman
Voice: Timid voice
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp.
Dagger Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a blue coat over a green low-cut shirt, and a top hat upon his head. He has styled his orange fur well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Fearful. Bonds: Military, Has a crush, Job. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 50 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 12 (+1) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 gp. 1 Minor magic item.
Pelt Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered greatsword and tarnished bastard sword as well. His long red fur is drawn into a two foot long braid. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is frequently practicing swordplay.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand his business; and further expansion of business
Ideals: Fighting, Artistic. Bonds: Attractive, Poor, Job, Military. Occupation: Priest
Voice: Low range voice
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 70 gp.
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