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Advanced [show]


Thamior Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of death around his neck, and a hammer on his belt. His red hair is slicked back into a classic pompadour. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the west, but his parents moved at a very young age to the south. His arcane abilities were realized during a raid on his village. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamior fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thamior Wasanthi, Male Elf Ranger 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)15 (+2) 18 (+4)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 14
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Roland Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. He is physically well-built. His hair is silver and curly. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his father was called into army service. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Flaws: Impulsive. Bonds: Rich, Military, Criminal record, Job. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Roland Remein, Male Half-Elf Bard 13
Medium (5'6") Half-Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 75 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)17 (+3) 10 (+0)15 (+2)
Skills Athletics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Gnome, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 4000 gp. Deep blue spinel (1000 gp). Chrysoberyl (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Firahel, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large red mantle and cape that has been intricately interwoven into his blue robe. With bright red hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the east, but his parents moved at a very young age to the west. After coming to the age of reason, Immeral took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Gifted. Flaws: Secretive. Bonds: Immigrant. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Immeral Firahel, Male Elf Rogue 4
Medium (4'7") Elf, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 10 (+0)19 (+4) 13 (+1)15 (+2)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling, Orc, Goblin
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 3 Thunderstones. 4 Alchemist’s fire. 1 Antitoxin.


Social Check DCs


Dabbledob Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this man wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is thinning but still full. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast island. His childhood dream was to be a Interpreter, but he was a colossal failure. After a long history of fighting, Dabbledob and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Dabbledob Albaratie, Male Gnome Cleric 10
Small (3'3") Gnome, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 95 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)12 (+1) 13 (+1)15 (+2)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 18000 sp.


Social Check DCs


Trym Ridley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. His blonde hair, when down, is lengthy. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting, Impeccable. Flaws: Ugly, Secretive, Mundane. Occupation: Bellfounder

Voice: Shortens vowels

Attributes [hide]

Trym Ridley, Male Human Druid 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp.


Social Check DCs

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