Ombul Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tight fitting pastel shirt and pants. He has a moderate pudge and is not very fit. His brown hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His tongue was cut out and he uses sign language. Ombul enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Ombul was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To protect his home; and he is compelled to act according to his religious beliefs
Flaws: Disease, Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Mayor
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 13)
Armor Class 13
Hit Points 57 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Gnoll, Ignan, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 3000 gp. Lapis lazuli (13 gp). Malachite (13 gp). Violet garnet (800 gp). Banded agate (13 gp). Rhodochrosite (13 gp). 1 Medium magic item.
Rimple Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is drawn into a tight pony tail with a card scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a font of random trivia from the lore and stories he has discovered
History: Rimple lived on a farm with his father, near the main road leading to a nearby town. Through the years after Rimple was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Rimple's father didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.
Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Unemployed
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 28000 sp.
Ûkshak Ashley, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. He is physically well-built. He has a brown handlebar mustache and slicked back brown hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He speaks before he thinks and is too direct. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to raise his children well; and doesn't want to be a sellsword and was forced into it by his family
Flaws: Impulsive. Bonds: Attractive, Criminal record, Military, Family. Occupation: Sellsword
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 70 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Abyssal
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 |
Possessions: 7000 gp. Aquamarine (1600 gp). Tiger eye turquoise (4 gp). Deep blue spinel (1600 gp). Sardonyx (50 gp). Black pearl (1600 gp). Hematite (4 gp). Azurite (4 gp). Blue quartz (4 gp). Tiger eye turquoise (4 gp). Moss agate (4 gp). Black star sapphire (1300 gp). Peridot (50 gp). Sard (50 gp). Rose (50 gp). Alexandrite (1600 gp). Moonstone (50 gp). White opal (1300 gp). Moonstone (50 gp). Amber (70 gp). Pink pearl (70 gp). 1 Medium magic item.
Qualen Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a white costume with the symbols of death on his torso. He wears a wide-brimmed hat to cover his moderate length black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He snorts whenever he laughs or is feeling confident. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born a particularly ugly child, much to the horror of his parents. In his 15th year, his parents were killed by a brigands raid, leaving Qualen alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: He wants revenge against brigands; and he is unsatisfied with his job
Flaws: Ugly. Bonds: Enemies, Rich, Job. Occupation: Shoemaker
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 13)
Armor Class 10
Hit Points 72 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 3000 gp. Malachite (8 gp).
Theren Firahel, Male Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has a long silver beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Ideals: Justice. Flaws: Ugly. Bonds: Job, Adventurer, Religious. Occupation: Ploughman
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp.
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