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Advanced [show]


Burgell Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his brown hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Burgell embodies much of what other species detest in the Gnomes. He takes great joy in being the best Actor in town.

History: He was born in a small island village. Burgell liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Actor

Voice: Italian accent

Attributes [hide]

Burgell Garrick, Male Gnome Rogue 5
Small (3'2") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)9 (-1) 18 (+4)14 (+2)
Skills Performance +5, Religion +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Halander Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy grey suit. His hair is long and golden with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His amber eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels kind of lost in life; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Adventurer, Rich, Guardian. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Halander Nimblefingers, Male Halfling Bard 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 16
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 9 (-1)18 (+4) 13 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Celestial, Giant, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 30 gp. Brown-green garnet (80 gp).


Social Check DCs


Flask Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his yellow fur in a flapper bob. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Flask hails from a village terrorized by illithids. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.

Motivation: Many illithids want him driven away.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Enemies, Family. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Flask Mirror, Male Tabaxi Rogue 12
Medium (5'0") Tabaxi, Chaotic Good (CR 12)
Armor Class 10
Hit Points 72 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 15 (+2)18 (+4)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 3000 gp. Freshwater pearl (8 gp). Chrysoprase (70 gp). Blue star sapphire (1400 gp). Black star sapphire (1400 gp). Amber (150 gp). Rhodochrosite (8 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his nunchaku. He carries with him a set of nunchakus on his belt, each one with a amethyst on the hilt. His white fur is lengthy. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to loving parents in a slum to the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Emotional. Bonds: Family, Poor. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Serpent Of Passion, Male Tabaxi Warlock 11
Medium (6'8") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 80 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 370 pp.


Social Check DCs


Smoking Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears black painted combat armor at almost all times. His red fur is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.

History: Smoking was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.

Motivation: He is not mentally stable, and does not behave rationally; and to clean up the streets

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Guardian. Occupation: Soapmaker

Voice: Speaks with a cold

Attributes [hide]

Smoking Of Spirit, Male Tabaxi Wizard 4
Medium (6'0") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 14 (+2)19 (+4)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 9000 cp. Obsidian (9 gp). 1 Minor magic item.


Social Check DCs

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