Gale Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in an above average manner. He has styled his red fur well, parting it to the left. He wears crescent spectacles with a black brim.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.
History: Gale was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: An old rival family wants him found.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Banker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp.
Simon Marlee, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears bulky grey painted plate armor. His brown hair has been sun bleached extensively. His eyes are a pleasant blue.
Personality: This man loves writing and to teach people writing more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Simon was raised in a hard working conservative environment. After coming to the age of reason, Simon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Map Maker job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Artistic, Joker, Gifted. Bonds: Job. Occupation: Map Maker
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Infernal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 230 gp.
Ronk Hayden, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He is an epitome of beauty. He has silver hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Shepherd, who enjoyed hunting, Ronk was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better world.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Crown-heir
Voice: Australian accent
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 17)
Armor Class 14
Hit Points 112 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +11 / 5d4+5, Ranged +10 / 5d4+4, Grapple +5
Possessions: 1500 pp. Red spinel (160 gp). Moss agate (12 gp). Rhodochrosite (12 gp). Amber (160 gp). Deep green spinel (160 gp). Hematite (12 gp). Jet (160 gp). Deep blue spinel (900 gp). Black opal (700 gp). Emerald (700 gp). Moonstone (50 gp). Aquamarine (900 gp). Chalcedony (50 gp). Violet garnet (900 gp). Eye agate (12 gp). Malachite (12 gp). Pink pearl (160 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Broce Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a silver handlebar mustache and slicked back silver hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.
History: He was born to loving parents in a slum to the south. His childhood dream was to be a Architect, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Revenge; and he wants revenge against gnolls
Ideals: Logical. Flaws: Shy. Bonds: Poor, Job, Enemies. Occupation: Shipwright
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 76 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Gnoll, Goblin
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 700 pp. Rock crystal (30 gp). Silver pearl (150 gp). Citrine (30 gp). Freshwater pearl (11 gp). 1 Medium magic item.
Alvyn Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is well dressed, constantly wearing a white suit, brown shirt, and grey tie. His clothes are grease stained in places. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: Aggressive, abrasive, and angry, Alvyn embodies much of what other species detest in the Gnomes. He is skeptical of what others tell him and is slow to trust.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. After a long history of fighting, Alvyn and his spouse have recently divorced.
Motivation: He's attracted to the PC.
Flaws: Antagonistic, Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Adventurer
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 280 gp. Deep blue spinel (300 gp).
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