Silent Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His whole body is exceptionally muscular. His cinnamon fur, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.
Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with unlife at a very young age, Silent has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Immigrant, Poor. Occupation: Fletcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Nadarr Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'1" and is well dressed, but even with his fine clothing he looks run-down. His left leg appears badly burned and disfigured. His white crest, when down, is lengthy. His gold eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. His job bores him to no end. He has decided to make it more interesting.
History: He is a Slaad in disguise. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac.
Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Criminal record. Occupation: Doctor
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 13000 cp.
Dagger Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. He keeps his long yellow fur kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.
History: He was born several months after his mother was called into army service. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Dagger and his spouse have recently divorced.
Motivation: To reunite with his absent mother; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Interpreter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 56 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 1000 gp. Chalcedony (30 gp). Silver pearl (40 gp). Rock crystal (30 gp). Zircon (30 gp). Deep blue spinel (1600 gp). Sardonyx (30 gp). Sard (30 gp).
Uraim Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. With bright black hair and a scraggly beard. His gray eyes have a joyful gleam in them most of the time.
Personality: He is irascible and easily irritated. Uraim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Uraim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Hunter soon after.
Motivation: He's attracted to the PC; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Family, Poor, Job, Has a crush. Occupation: Hunter
Voice: German accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 40 pp. 1 Minor magic item.
Akoth Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing colorful clothing, dressed as a Butcher, and is pretty ugly. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments
History: Sold as a small child to a wizard, Akoth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A strong sense of loyalty to Half-Orc people; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Joker, Gifted. Flaws: Ugly, Racist. Bonds: Mentor, Job. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 4000 sp.
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