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Advanced [show]


Norman Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. He is bald on top and has large chestnut tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Norman Lathalas, Male Half-Elf Warrior 2
Medium (5'3") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 12 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1400 sp. Deep blue spinel (500 gp).


Social Check DCs


Fonkin Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear ponchos typically of a light yellow in addition to tight pants. He has styled his silver hair well, parting it to the right. His fierce brown eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.

Motivation: Expand his business; and find a way to reverse the transformation of his sister

Ideals: Joker, Gifted. Flaws: Ugly, Hedonist. Bonds: Family, Job. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

Fonkin Daergel, Male Gnome Commoner 5
Small (3'7") Gnome, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 14 (+2)13 (+1)
Skills Arcana +3, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (140 gp). A miniature golden chest with tiny emeralds lining the top (140 gp).


Social Check DCs


Thamior Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a brown tunic with violet highlights, and long black pants that bunch up around his shoes. His hair, while still mostly golden, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He pushes his goals aggressively. He is also a coward if confronted.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Thamior was born on a far eastern plains where he grew up under the tutelage of his father, an expert Ruler. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Attractive, Immigrant. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Thamior Suithrasas, Male Half-Elf Rogue 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying black fur a little too much giving a sharp black color. This copper eyed northerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Shifting was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Shifting Of Dragons, Male Tabaxi Paladin 3
Medium (6'5") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 10 (+0)16 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Kerkad Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of luck around his neck, and a shortspear on his belt. His brass crest is singed and shortened. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of western immigrants he idolized his mother. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Tailor

Voice: Soft and melodious

Attributes [hide]

Kerkad Beryntolthropal, Male Dragonborn Wizard 12
Medium (6'2") Dragonborn, Lawful Evil (CR 12)
Armor Class 10
Hit Points 77 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)17 (+3) 12 (+1)16 (+3)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant, Auran, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 4000 gp.


Social Check DCs

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