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NPC Generator

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Advanced [show]


Nalral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. His white hair is still thick. His green eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Fletcher.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Nalral Aranore, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 68 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (2000 gp). Silver comb with moonstones (600 gp). Silver chalice with lapis lazuli gems (120 gp). Gold music box (1000 gp). Large well-done wool tapestry (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). An abacus with copper, silver and gold markers (120 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Zook Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has no hair. His eyes, though not visible through his cowl, are green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Knight, who enjoyed hunting, Zook was taken on many hunting expeditions. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He became a Mercenary soon after.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Debt. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Zook Silverthread, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 60 gp. Malachite (7 gp). Amethyst (80 gp). Golden pearl (80 gp). 1 Half-Plate.


Social Check DCs


Shaká Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His black hair is greasy and uncared for. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To find somewhere to settle down; and doesn't want to be a barber and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Shaká Gyula, Male Half-Orc Sorcerer 6
Medium (6'9") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 16 (+3)10 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Orc, Druidic, Sylvan, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 300 gp. Rich purple corundum (500 gp). Rock crystal (40 gp). 1 Minor magic item.


Social Check DCs


Henry Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of glaives on his belt, each one with a amber on the hilt. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Henry Brownrigg, Male Human Rogue 11
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 16 (+3)16 (+3)
Skills Athletics +5
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +5

Possessions: 90 pp. Aquamarine (1000 gp). Moss agate (12 gp). Carnelian (70 gp). Golden yellow topaz (1000 gp). Hematite (12 gp).


Social Check DCs


Traubon Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears brown painted combat armor at almost all times. His brown hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Shy, Antagonistic. Bonds: Military. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Traubon Strongheart, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 30 pp.


Social Check DCs

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