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NPC Generator

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Advanced [show]


Heward Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. With bright golden hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Brewer, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Has a crush, Job. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Heward Klein, Male Half-Elf Bard 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 6000 sp.


Social Check DCs


Ombul Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving Flattery will make him almost putty in your hands.

History: He was born in a small plains village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and to prove his worth to the world

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Ombul Underfoot, Male Halfling Bard 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)17 (+3) 17 (+3)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Draconic, Abyssal, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 3000 cp. Deep green spinel (130 gp). 1 Tanglefoot bags.


Social Check DCs


Hadarai Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His black hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a criminal king-pin and mafia family Hadarai was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hadarai decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.

Motivation: He feels that his past leaves him morally obligated to help; and he loathes his own lifestyle

Flaws: Ugly, Emotional, Depressed. Bonds: Rich, In love, Criminal record. Occupation: Seamstress

Voice: German accent

Attributes [hide]

Hadarai Casilltenirra, Male Elf Aristocrat 11
Medium (5'2") Elf, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Insight +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 22000 sp. Deep blue spinel (1600 gp). Freshwater pearl (12 gp). Lapis lazuli (12 gp). Iolite (40 gp). Lapis lazuli (12 gp). Coral (140 gp). 1 Minor magic item.


Social Check DCs


Medrash Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man has a large black mantle and cape that has been intricately interwoven into his yellow robe, and sports empty pouches on his belt. His crest is greying and his face has many wrinkles. His eyes are gold and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.

History: He was raised in a forest tribe. His childhood dream was to be a Engraver, but he was a colossal failure. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Job, Nature. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Medrash Daardendrian, Male Dragonborn Barbarian 9
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 87 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Giant
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 90000 cp. Obsidian (8 gp). 1 Minor magic item.


Social Check DCs


Pallabar Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered club and tarnished hand crossbow as well. His white hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of eastern immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Pallabar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pallabar. He was granted druidic powers by his dying sister.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Gifted, Impeccable. Bonds: Poor, Immigrant, Criminal record. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Pallabar Ningel, Male Gnome Aristocrat 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)11 (+0) 14 (+2)17 (+3)
Skills Arcana +2, Athletics +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 60 pp. Star ruby (600 gp). Aquamarine (400 gp).


Social Check DCs

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