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NPC Generator

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Advanced [show]


Bertram Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright violet suits and hats. His black hair is greasy and uncared for. His eyes are gray and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Bertram was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bowyer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To find somewhere to settle down; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Religious, Job, Has a crush. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Bertram Underbough, Male Halfling Adept 11
Small (3'1") Halfling, Lawful Evil (CR 11)
Armor Class 15
Hit Points 77 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Nature +6, Performance +6
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2700 gp.


Social Check DCs


Trym Budd, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large white jacket. His moppish black hair is in a traditional bowl cut. He has violet eyes and a white hat with a black feather.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.

History: He comes from a rich northern family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Enemies, Adventurer, Rich, Debt. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Budd, Male Human Wizard 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. Deep green spinel (120 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Ghaliver Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He carries with him a set of bows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a long silver beard with little hanging trinkets. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Merchant, who enjoyed hunting, Ghaliver was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ghaliver Warmwater, Male Halfling Barbarian 7
Small (3'4") Halfling, Lawful Good (CR 7)
Armor Class 11
Hit Points 73 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Elven, Terran
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1000 gp. Azurite (11 gp). Fire opal (1200 gp). Red garnet (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theren Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his longbow. He wears his white hair down. His green eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Architect, his father struggled to pay the bills. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels threatened by others.

Flaws: Fearful. Bonds: Religious, Poor. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Theren Tiltathana, Male Half-Elf Adept 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 100 gp.


Social Check DCs


Drogo Wheatley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is renowned for his bright pastel suits and hats. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and to reunite with his old friends

Ideals: Logical. Bonds: Enemies, Adventurer, Debt, Job. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Wheatley, Male Human Expert 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Jade (50 gp).


Social Check DCs

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