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NPC Generator

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Advanced [show]


Fenriz Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, blue shirt, and green tie. His hair is short and brown. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and he feels threatened by others

Flaws: Ugly, Fearful, Disease. Bonds: Nature, In love. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Fenriz Muse, Male Tiefling Wizard 10
Medium (6'1") Tiefling, Lawful Good (CR 10)
Armor Class 11
Hit Points 10 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills Athletics +7, Medicine +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 50 pp. Golden yellow topaz (300 gp). Moss agate (9 gp). 1 Minor magic item.


Social Check DCs


Fonkin Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He can't help but pocket interesting objects he comes across

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Immigrant, Criminal record. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Fonkin Fiddlefen, Male Gnome Adept 6
Small (3'3") Gnome, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)10 (+0) 11 (+0)14 (+2)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. Hematite (9 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp).


Social Check DCs


Enialis Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many green ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his red hair in a pixie cut. This blue eyed westerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Enialis is combative with any and all who dare try his patience in the slightest.

History: Enialis hails from a village terrorized by gnolls. His father was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Stylist and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Impeccable, Justice. Bonds: Enemies, Job, Family. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Enialis Fidget, Male Half-Elf Bard 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Investigation +6, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Halfling, Druidic, Auran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 400 gp.


Social Check DCs


Ombul Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, constantly wearing a black suit, brown shirt, and grey tie. His hair is cut close to his head. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Ombul was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 10 years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Ombul Cherrycheeks, Male Halfling Fighter 8
Small (3'4") Halfling, True Neutral (CR 8)
Armor Class 15
Hit Points 61 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 15 (+2)13 (+1) 16 (+3)17 (+3)
Skills Athletics +2, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear grey pants and tee shirts. He wears a wide-brimmed hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Mindartis isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of western immigrants he idolized his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Flaws: PTSD. Bonds: Immigrant, Attractive, Adventurer. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mindartis Selevarun, Male Elf Aristocrat 1
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs

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