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NPC Generator

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Advanced [show]


Mindartis Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His hair, while still mostly blonde, has prominent grey streaks. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south to a Mercenary, Mindartis learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He then took over the family business and is one of the better Mercenary for hire.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mindartis Cithreth, Male Elf Aristocrat 6
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Deception +4, History +5
Senses Passive Perception 10
Languages Common, Elven, Auran, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Left-Handed Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear violet tank tops with red pants. His white fur is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Assassin. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: He would like to get married and retire; and to settle down with his crush

Flaws: Ugly, Insane. Bonds: Job, Has a crush, Immigrant. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Left-Handed Of Wine, Male Tabaxi Wizard 11
Medium (5'7") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 76 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)12 (+1) 10 (+0)17 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 90 pp.


Social Check DCs


Fragrant Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears green trousers with black and white striped suspenders. He wears various colorful collared shirts. His fur is lavender, silky, and of moderate length. His eyes are yellow and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Fragrant grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He wants to get laid.

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Adventurer. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Fragrant Of Spirit, Male Tabaxi Fighter 4
Medium (6'6") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Krimmon Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with pastel lining and desert motifs, he is not a threatening figure. He wears his white hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. Krimmon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Krimmon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.

Motivation: To reunite with his absent father; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Immigrant, Rich, Criminal record, Family. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Krimmon Smoothhands, Male Halfling Fighter 16
Small (2'11") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 127 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)18 (+4) 15 (+2)15 (+2)
Skills Intimidation +7, Stealth +8
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Goblin, Sylvan, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: Emerald (900 gp). Rose (40 gp). Amber (110 gp). Golden yellow topaz (1500 gp). Chrysoberyl (110 gp). Jasper (40 gp). Star rose quartz (40 gp). Fire opal (900 gp). Blue sapphire (900 gp).


Social Check DCs


Umpen Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He has a hunchback. His moppish white hair is in a traditional bowl cut. His fierce brown eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the west, but his parents moved at a very young age to the south. Umpen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the west, certain he would find work there.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Umpen Murnig, Male Gnome Druid 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 3 Holy water. 2 Tanglefoot bags.


Social Check DCs

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