Bucklal Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is greasy and uncared for. He has gray eyes and a black hat with a blue feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Slave, Family, Criminal record. Occupation: Sailor
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 200 gp.
Abad Wary, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears dark leathers with embroidery. He has styled his silver hair well, parting it to the right. This red eyed westerner is not easily forgotten.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He got into the Spice Merchant business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has money and likes to spend it; and seeks redemption
Ideals: Optimist. Bonds: Criminal record, In love, Job, Rich. Occupation: Spice Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 600 gp.
Mindartis Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses like a well dressed Banker does. His chestnut hair is cut short. His gray eyes lackadaisically let the world flow into them.
Personality: Mindartis wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Banker like his mother before him.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Disciplined. Bonds: Job, Religious, Rich. Occupation: Banker
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Heavy wooden shield.
Ahrim Despair, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a green shirt with thin black vertical stripes and tan pants. His purple hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also hits on women, regardless of circumstances.
History: Ahrim lived on a farm with his father, near the main road leading to a nearby town. Ahrim was born on a far northern desert where he grew up under the tutelage of his father, an expert Farmer. He left for the north, certain he would find work there.
Motivation: Wants a kiss.
Flaws: Ugly. Bonds: Poor, Family, Has a crush, Immigrant. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 80 pp. Gold dragon comb with red garnet eye (1400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). A delicate silver chain set with a tourmaline (50 gp).
Tree Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear ponchos typically of a light pastel in addition to tight pants. He wears his lavender fur down. His eyes are amber and beady.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Around other people he will do his best to conceal his emotions and appear jolly.
History: Tree was born the youngest of three triplets. His first spouse was a Cook, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his sister to traveling adventurers; and many illithids want him driven away
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Family, Enemies. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 11)
Armor Class 14
Hit Points 71 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 60 pp.
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