Naeris Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Brewer. He is muscular with a powerful set of arms. He wears his black hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He got into the Brewer business at a young age. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and wants to open a new tavern
Ideals: Gifted. Bonds: Job, Family, Immigrant, Enemies. Occupation: Brewer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Theodoric Jethro, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries a battered ceremonial dagger and tarnished scythe as well. His hair, while still mostly chestnut, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the north, certain he would find work there.
Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Poor, Attractive, Immigrant. Occupation: Junk Dealer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: Amber (100 gp). Black pearl (1100 gp). 1 Minor magic item.
Oppleby Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. His chestnut hair and beard is wavy and long. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Oppleby was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Merchant for the past few years.
Motivation: He is unsatisfied with his job; and to be a slave trader again
Ideals: Optimist. Bonds: Attractive, In love, Job, Immigrant. Occupation: Merchant
Voice: Spanish accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 8)
Armor Class 10
Hit Points 25 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 700 gp. Zircon (70 gp). 1 Minor magic item.
Kilvar Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. He wears large thick round spectacles.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.
Motivation: Marry his brother to traveling adventurers; and doesn't want to be a animal trainer and was forced into it by his family
Flaws: Ugly, Shy. Bonds: Family, Religious, Mentor. Occupation: Animal Trainer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Frouse Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Masseuse. His white hair is matted, messy, and big. He has a dull look in his amber eyes.
Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the south was not economically sound they moved to his current location. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and money/treasure
Flaws: Ugly. Bonds: Job, Immigrant, Has a crush, Rich. Occupation: Masseuse
Voice: Draws out vowels
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!
