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NPC Generator

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Advanced [show]


Ernest Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His deerstalker hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and human compassion

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Rich, Military. Occupation: Courier

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ernest Churchill, Male Human Monk 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4

Possessions: Silver comb with moonstones (1000 gp). 1 Minor magic item.


Social Check DCs


Frederick Ryley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, tan cloak. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Expand his business.

Ideals: Joker. Bonds: Poor, Job, Adventurer. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Frederick Ryley, Male Human Wizard 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Old masterpiece painting (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fargrim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. His tied-back hair is silver. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Fargrim lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Family, Military. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Fargrim Foamtankard, Male Dwarf Warrior 8
Medium (4'4") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 68 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 9 (-1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 130 pp.


Social Check DCs


Valorean Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a black cloak and cross-gartered brown stockings. His brass crest is long and unkept. He has a dull look in his gold eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his painting dream.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Valorean Clethtinthiallor, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1800 sp. 1 Climber’s kit. 1 Superior lock.


Social Check DCs


Halander Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'4" and has a large black mantle and cape that has been intricately interwoven into his white robe. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the east to a Fletcher, Halander learned a great deal about his mother's area of expertise. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and he'd like to take his coworkers down a peg

Flaws: Fearful. Bonds: Job, Religious, Immigrant, Has a crush. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Halander Brightmoon, Male Halfling Warlock 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Nature +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: Violet garnet (300 gp). Brown-green garnet (60 gp). Rich purple corundum (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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