Oblar Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a pastel armored body suit, with a simple red line shooting up and back down. He has a slight overbite and is overall scrawny. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Oblar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a Navigator, his father struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father
Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Poor. Occupation: Tanner
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Tiger eye turquoise (9 gp). Banded agate (9 gp). 1 Minor magic item.
Kelter Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear green clothing when he does not wear armor. He has a small bristly mustache and wavy silver hair. His fierce hazel eyes like to dwell on things.
Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Religious, Nature, Adventurer, Job. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 16
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 50 gp. Obsidian (16 gp).
Pelt Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His orange fur is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Slave, Nature. Occupation: Animal Trainer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5
Possessions: 8000 sp. Blue quartz (6 gp). Amber (40 gp). Smoky quartz (80 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item.
Pelt Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in an above average manner. His fur is gray, silky, and of moderate length. His eyes are amber and he is always smoking a pipe.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Revenge.
Flaws: Cynical, Insomniac. Bonds: Attractive, Religious, Enemies. Occupation: Mason
Voice: Thin and wheezing
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Norsko Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair, when down, is lengthy. His ears are large.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: Half-Orc compassion; and money/treasure
Ideals: Fighting. Flaws: Ugly, Racist, Impulsive. Bonds: Rich. Occupation: Doctor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 31 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Ignan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 7000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
