Solomon Huckabee, Male Human [Permalink]
Personal [hide]
Description: He wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He carries a battered hammer and tarnished flail as well. His black hair is long and unkept. His eyes are hazel and beady.
Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Impeccable. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Soapmaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp.
Ahvain Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. He wears an eyepatch.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ahvain took refuge in the ruined castle and found the beat up mace and armor he uses now. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Criminal record, Nature. Occupation: Apothecary
Voice: American accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2000 cp.
Ozyman Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. His chestnut hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.
History: Ozyman hails from a village terrorized by brigands. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Revenge; and a deep hatred of brigands
Ideals: Joker, Gifted. Bonds: Rich, Attractive, Enemies. Occupation: Armorer
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 5000 cp. 1 Everburning torch.
Tharivol Nailo, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. His black hair is still thick. His gray eyes dart from person to person.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Masseuse mother left him crippled. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Job, Nature. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 190 gp. 1 Half-Plate.
Gimgen Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. His eyes are hazel and he is always smoking a pipe.
Personality: Eccentric and domineering, Gimgen will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a Mercenary, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Courier.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Impeccable. Flaws: Ugly. Bonds: Job, Poor. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
