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Advanced [show]


Gimble Nackle, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears professional attire. He wears his red hair up in a very large beehive style do. His fierce brown eyes like to dwell on things.

Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a criminal king-pin and mafia family He found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Actor

Voice: Sensual and smooth

Attributes [hide]

Gimble Nackle, Male Gnome Aristocrat 9
Small (3'8") Gnome, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 59 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 9 (-1)12 (+1)
Skills Deception +4, History +4
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Quarion Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his golden hair in a flapper bob. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Joker, Fighting, Athletic. Bonds: Family, Military. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Quarion Alfonso, Male Half-Elf Adept 2
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Athletics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 120 gp. Freshwater pearl (11 gp). Brown-green garnet (160 gp). Chrysoberyl (160 gp).


Social Check DCs


Wymar Elton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his chestnut hair up in a very large beehive style do. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a slaver, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: To protect his home; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Attractive, Guardian, Mentor, Family. Occupation: Servant

Voice: Smooth and feminine

Attributes [hide]

Wymar Elton, Male Human Bard 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 130 gp.


Social Check DCs


Umpen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and lanky with angular features, he is an attractive figure. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are gray and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The war was a terrible time for him, and Umpen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: His religion dominates his actions.

Flaws: Depressed. Bonds: Attractive, Military, Religious, Poor. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Umpen Horcusporcus, Male Gnome Barbarian 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Chalcedony (40 gp). Chalcedony (40 gp). Black pearl (1100 gp). 1 Minor magic item.


Social Check DCs


Bathin Madness, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. He wears a feathered hat to cover his moderate length brown hair. This black eyed westerner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Bathin grew up listening to his mother's many stories. Bathin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Bathin and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Ideals: Athletic. Flaws: Forgetful, Antagonistic. Bonds: Adventurer, Family. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Bathin Madness, Male Tiefling Druid 8
Medium (6'9") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)17 (+3) 17 (+3)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Infernal, Auran, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 110000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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