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NPC Generator

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Advanced [show]


Efferil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by brigands. Efferil was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Doesn't want to be a Mayor and was forced into it by his family.

Ideals: Entrepeneur. Bonds: Attractive, Family, Nature, Enemies. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Efferil Qualanthri, Male Elf Warrior 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 10 (+0)11 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Pelaios Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears just a black suit. He keeps his purple hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Banker, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Animal Trainer job and began his own company from there.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Bonds: Job, Poor. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Pelaios Creed, Male Tiefling Wizard 3
Medium (5'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: Just what you see.


Social Check DCs


Nithther Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. He sports a flattop crest cut. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nithther took refuge in the old dungeon and found the beat up sai and armor he uses now. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Passionate, Artistic. Flaws: Insane. Bonds: Nature, Criminal record. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Nithther Turnuroth, Male Dragonborn Bard 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 31 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Just what you see.


Social Check DCs


Ghesh Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His scarlet crest is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is almost excessively polite to everyone, even when angry. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Fletcher, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Ghesh Bhenkumbyrznaax, Male Dragonborn Druid 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 15 (+2)17 (+3)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp. Red spinel (50 gp).


Social Check DCs


Morgran Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered greataxe and tarnished greatsword as well. He has a long brown beard with little hanging trinkets. His eyes, though not visible through his cowl, are gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north his family was never financially stable. His childhood dream was to be a Performer, but he was a colossal failure. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur, Fighting, Optimist. Bonds: Job, Poor. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Morgran Holderhek, Male Dwarf Commoner 3
Medium (4'1") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 19 (+4)14 (+2) 18 (+4)10 (+0)
Skills Animal Handling +6, Persuasion +2
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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