Frug Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. He sports a long silver beard, and similarly colored long hair. His gray eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.
History: Born in the south his family was never financially stable. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Frug took refuge in the old dungeon and found the beat up glaive and armor he uses now. He's since become an addict/alcoholic.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Ugly, Shy, Addict. Bonds: Poor, Nature, Job. Occupation: Map Maker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Halfling, Sylvan, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 32000 sp. 1 Minor magic item.
Melech Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'11" western man, he wears very tight pants and wife beaters, though occasionally he sports a red coat. He has wavy purple hair. His fierce white eyes like to dwell on things.
Personality: He likes to make people angry or surprised. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Nature, Criminal record. Occupation: Glassblower
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 6)
Armor Class 13
Hit Points 58 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Galinndan Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His brown eyes have a joyful gleam in them most of the time.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and he is terrified, and will act out of fear
Ideals: Impeccable, Logical. Flaws: Fearful. Bonds: Immigrant, Poor. Occupation: Butcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Ronk Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears bulky brown painted plate armor, and sports empty pouches on his belt. He wears a small hat to cover his moderate length brown hair. He wears an eyepatch.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family His first spouse was a Tanner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently gotten a pet goose that steals things from people.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Family. Occupation: Jeweler
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 800 gp. 1 Breastplate.
Silent In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He keeps his gray fur in a flapper bob. He has several tiny opal earrings on each ear.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered
History: Born in the north to a Guard, Silent learned a great deal about his mother's area of expertise. A gifted student he started as a Roofer, but he got bored and became a Guard. He then took over the family business and is one of the better Guard for hire.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Logical. Flaws: Depressed. Bonds: Rich, Job. Occupation: Guard
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 42 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 8000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). A delicate silver chain set with a tourmaline (90 gp). 1 Minor magic item.
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