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Advanced [show]


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light brown in addition to tight pants. His fur is lavender and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. His psionic abilities were realized during a raid on his village. He now owns his own business.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Three On the Water, Male Tabaxi Wizard 5
Medium (6'2") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 gp.


Social Check DCs


Korfel Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered spear and tarnished shield as well. His hair is always cut to a buzz. His eyes are blue and he is always smoking a pipe.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Military. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Korfel Amakiir, Male Half-Elf Warrior 7
Medium (5'7") Half-Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Krûk Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white shirt with thin blue vertical stripes and green pants. He has shaved his head bald. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He became a Carter soon after.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Bonds: Poor, Adventurer, Job. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Krûk Darby, Male Half-Orc Fighter 7
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +6, History +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4

Possessions: 10000 cp. Chrysoberyl (160 gp). Jade (160 gp).


Social Check DCs


Simon Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many green ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered south to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Disease, PTSD. Bonds: Poor, Military. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Simon Amastacia, Male Half-Elf Expert 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)12 (+1) 15 (+2)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He works hard and plays hard.

History: Naill was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels threatened by others; and he's in love

Flaws: Hedonist, Fearful. Bonds: Attractive, Job, Has a crush. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Naill Ofandrus, Male Half-Elf Aristocrat 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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