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NPC Generator

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Advanced [show]


Pirithin Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes peer out from beneath his Stetson grey hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content; and he seems to be bored by most things

Ideals: Gifted. Flaws: Selfish, Disease, Mundane. Bonds: Immigrant. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Pirithin Wildcloak, Male Halfling Rogue 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)16 (+3) 16 (+3)17 (+3)
Skills Investigation +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Aquan, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs


Merihim Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green feathered hat and green clothes. His hair is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Mentor, Military. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Merihim Dischord, Male Tiefling Monk 1
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)18 (+4) 17 (+3)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Goblin, Celestial, Druidic, Aquan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 80 gp.


Social Check DCs


Qualen Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats, and he perpetually has his hammer ready. His black hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.

History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qualen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Pacifist. Flaws: Mundane. Bonds: Attractive, Nature, Slave. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Qualen Murnig, Male Gnome Ranger 5
Small (3'8") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Athletics +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10 pp. Smoky quartz (50 gp).


Social Check DCs


Dain Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" southern man, he prefers to wear flannel. He wears a wide-brimmed hat to hide his balding. His fierce amber eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Stylist, who enjoyed hunting, Dain was taken on many hunting expeditions. He found a children's book about a Dwarf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Nature, Adventurer. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Dain Silveraxe, Male Dwarf Monk 4
Medium (4'3") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hobart Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Hobart was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: He wants revenge against orcs; and he'd like to take his coworkers down a peg

Ideals: Logical. Bonds: Job, Poor, Immigrant, Enemies. Occupation: Apothecary

Voice: Speaks with a cold

Attributes [hide]

Hobart Stoutbridge, Male Halfling Ranger 14
Small (3'4") Halfling, Chaotic Good (CR 14)
Armor Class 13
Hit Points 103 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Performance +5, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 4000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp). Golden circlet with four aquamarines (4000 gp). A delicate brass dragon egg (60 gp). An abacus with copper, silver and gold markers (90 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Jeweled electrum ring (6000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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