Quick Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. He wears a colorful flower in his orange fur. His copper eyes peer out from beneath his wide-brimmed grey hat.
Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of western immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Marry his sister to traveling adventurers; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Mortician
Voice: French accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 4000 cp. 1 Masterwork Artisan’s tools.
Senteq Welber, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'5", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. His brown eyes lackadaisically let the world flow into them.
Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Senteq was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Opinionated, Philantrophist. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Masseuse
Voice: Soft and mumbly
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 200 gp. Chrysoberyl (120 gp). Peridot (80 gp). 1 Masterwork studded leather.
Sapply Welber, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. His head has been shaved. His eyes, though not visible through his cowl, are gray.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor, Adventurer. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +6
Possessions: 100 gp. Silver pearl (140 gp). Sardonyx (20 gp). Jet (140 gp).
Calcitro Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. His hair is short and red. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a wizard, Calcitro was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. He was granted druidic powers by his dying sister.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's attracted to the pc
Ideals: Gifted, Persistence. Flaws: Greedy. Bonds: Attractive, Mentor. Occupation: Butcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 48 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 5000 cp. Black pearl (800 gp). Rhodochrosite (15 gp). Smoky quartz (80 gp). 1 Minor magic item.
Barakas Torment, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. His red hair is thinning but still full. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of southern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barakas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Laborer
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 400 gp. 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
