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Gorgûm Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of his god around his neck, and a halberd on his belt. His brown hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Poor. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gorgûm Garfield, Male Half-Orc Paladin 4
Medium (5'9") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Nature +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40000 sp. Sardonyx (20 gp).


Social Check DCs


Skirt Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white coat over a yellow low-cut shirt, and a deerstalker hat upon his head. His fur is beige and curly. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the east. Further he is a bit of a stoner and is frequently out of it.

History: Skirt was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He became a Doctor soon after.

Motivation: Further expansion of business.

Ideals: Pacifist. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Skirt Mist, Male Tabaxi Expert 10
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 38 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Religion +5, Survival +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2100 gp.


Social Check DCs


Krimmon Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large tan mantle and cape that has been intricately interwoven into his grey robe. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Krimmon lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his sister's freedom.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Rich, Family. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Krimmon Littlefoot, Male Halfling Adept 4
Small (3'3") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 11 (+0)18 (+4)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs


Thomas Riley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is singed and shortened. His eyes are hazel and he is always smoking a pipe.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them

History: Born to a Roofer, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east.

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Thomas Riley, Male Human Monk 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp.


Social Check DCs


Shedinn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white small hat and white clothes. He has moderate length brass crest. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with dancing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Adventurer soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious, Job, Slave. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Shedinn Daardendrian, Male Dragonborn Fighter 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 59 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)17 (+3) 15 (+2)15 (+2)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc, Auran, Celestial
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 6000 sp. Jade (50 gp). Pink pearl (50 gp). Banded agate (10 gp). Obsidian (10 gp). Blue quartz (10 gp). Azurite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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