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NPC Generator

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Advanced [show]


Elaim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His brown hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: Expand his business; and to pay off his debts

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Debt, Job. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Elaim Graybeard, Male Dwarf Aristocrat 3
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)11 (+0) 17 (+3)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aramil Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears black cloth garments or leather armor. He wears a deerstalker hat to hide his balding. His eyes, though not visible through his cowl, are violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a very good compulsive liar and kleptomaniac.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Shy. Bonds: Criminal record, Poor, Job. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Aramil Xistsrith, Male Elf Bard 6
Medium (4'10") Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 400 gp. Black pearl (1600 gp). Hematite (9 gp). Deep blue spinel (1600 gp). Alexandrite (1600 gp).


Social Check DCs


Zaffrab Dunben, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this southern man very much looks the part of a Blacksmith. He has auburn hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. A true patriot, Zaffrab would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the south. Zaffrab liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Athletic. Bonds: Job, Military, Poor, Nature. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Zaffrab Dunben, Male Gnome Barbarian 7
Small (3'5") Gnome, Neutral Good (CR 7)
Armor Class 11
Hit Points 71 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills Insight +6, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 6000 sp. Tourmaline (60 gp). Rose (30 gp). Deep blue spinel (1500 gp). 1 Minor magic item.


Social Check DCs


Peren Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His white hair has been sun bleached extensively. This green eyed westerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. His job bores him to no end. He has decided to make it more interesting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break.

Ideals: Professionalism, Gifted. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Peren Waite, Male Half-Elf Rogue 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Athletics +4, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6

Possessions: 200 gp. White opal (800 gp). Azurite (15 gp). Golden pearl (90 gp).


Social Check DCs


Ratbag Preston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. His red hair is still thick. His fierce gray eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.

History: Sold as a small child to a wizard, Ratbag was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Pacifist, Entrepeneur. Bonds: Adventurer, Mentor. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Ratbag Preston, Male Half-Orc Sorcerer 7
Medium (5'5") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)7 (-2) 9 (-1)8 (-1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp.


Social Check DCs

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