Braak Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a green cloak and cross-gartered violet stockings. He wears his black hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. While studying, he fell in love. They married and had a daughter. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To pay off his debts; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Adventurer, Rich, In love, Debt. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 11000 sp. White pearl (160 gp). Deep blue spinel (200 gp).
Torinn Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a grey costume with the symbols of the sun god on his torso. He wears his rusty crest up. He wears an eyepatch.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is afraid of women and trembles around them
History: The child of a Architect, who enjoyed hunting, Torinn was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to end his boredom
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Farmer
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp.
Dayereth Richie, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His violet unseeing eyes seem to look past you.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Disease, Antagonistic, Impulsive. Bonds: Rich, Religious. Occupation: Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp. Large well-done wool tapestry (100 gp).
Habor Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His purple hair is still thick. His eyes are gold.
Personality: Habor speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He works hard and plays hard.
History: He was born in the east, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Impeccable, Fighting. Flaws: Hedonist. Bonds: Immigrant. Occupation: Mortician
Voice: American accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 2000 gp. Finely wrought small gold bracelet (90 gp). Golden circlet with four aquamarines (1000 gp).
Mamnen Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail. His blue hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of brigands once and for all.
History: Mamnen was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Navigator like his father before him.
Motivation: Someone believes him a fraud; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Enemies, Job. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Jet (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!
