Rathkran Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears brown painted combat armor at almost all times, and sports empty pouches on his belt. He has no crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. Days after completing his studies, news broke out that his hometown was attacked by orcs. Rathkran was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: A deep hatred of orcs; and he seems to be bored by most things
Flaws: Ugly, Racist, Mundane. Bonds: Enemies. Occupation: Sage
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1200 sp. Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (300 gp). Brass mug with jade inlays (300 gp).
Nutae Holimion, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in brown turtlenecks beneath a tan coat with black slacks. His black hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: A deep hatred of orcs; and seeks redemption
Flaws: Disease. Bonds: Criminal record, Religious, Enemies. Occupation: Apothecary
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 130 gp.
Rangrim Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a violet armored body suit, with a simple black line shooting up and back down. His red hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. He has all his life been fascinated with dancing.
History: Rangrim hails from a village terrorized by dire rats. Through the years after Rangrim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Rangrim's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Rangrim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats
Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Enemies. Occupation: Baker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 340 gp. 1 Magnifying glass.
Morgran Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a faded coat and loose pants complete with top hat. His brown hair is cut short. He wears an eyepatch.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved
Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Healer
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 58 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
Possessions: 2000 gp. Chalcedony (70 gp). Blue sapphire (1600 gp). Rich purple corundum (1600 gp). Zircon (70 gp). Emerald (1600 gp). Smoky quartz (70 gp). Aquamarine (1600 gp). Red garnet (120 gp).
Habor Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair, while still mostly dark red, has prominent grey streaks. He has a dull look in his black eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.
History: Born to a pair of adventurers, Habor grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Now he works as a dancing tutor during his time off.
Motivation: He wants revenge against drow; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Philantrophist, Logical, Artistic. Bonds: Adventurer, Enemies. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 43 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: Violet garnet (400 gp). Pink pearl (120 gp). Amethyst (120 gp). Blue star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!